教育游戏在小学英语中的应用
The second one is Competitive Games. In this kind of games, players or teams
race to be the first to reach the goal. As the name indicates, in this type of game there
is an overt competition between teams, or sometimes of an individual against the rest
of the class (as in 20questions). The competition may also be of individuals against
other individuals. The object of this type of game is finishing of reaching the end
before the other competitors, making more points, surviving elimination, or avoiding
penalties. The rules may require the players to produce correct language as part of the
game and force students to draw conclusions more quickly. For example:
Title: Slap it
Aim: To recognize words and listen for relevant information
Preparation: A set of 10-15 pictures of different kinds of food items for each team of 4
to 6 people.
Procedure: Put the items on a desk and the students sit around the desk. The teacher
describes the food item. When a student has an answer, she/he slaps the card and says
the word aloud. If the student is correct, he/she gets a team point. If the student is
wrong, he/she is out of the game. Alternatively, in each group each student plays
independently. If the student slaps the correct picture, he/she keeps the card as a point.
The person or team with the most cards/points wins.
The third one is Communication GamesThe main objective in this type of the
games is getting the message over to the other players and reacting appropriately to
their messages. For example when giving instructions, the player must be clear about
rules, and the player following them must do exactly what he is required to. The tasks
are usually practical, like following instructions, drawing, persuading other players,
etc. this means that players will concentrate on the task rather than on the language,
besides, students can see the results of their use of language at once, which will help
to build students’ confidence.
The thesis shows another illustration to this point at follow:
Title: Have You Seen My Sheep
Aim: to encourage careful description and listening about dress
Procedure: A circle is formed with one player called IT outside the circle. He/She
moves around the outside of the circle and taps someone on the shoulder asking,
"Have you seen my sheep (or dog, cat, goat...)?" The Student responds: "Yes I have
seen it." IT asks, "What's it wearing?" or "How is it dressed?" The student must
describe someone in the circle e.g. green shirt, brown shoes, long hair. On recognizing
that he/she is being described, the student must run round the outside of the circle
away from IT. If caught before getting back to his/her place, he/she takes the place of
IT.
The fourth one is Code-control Games. This type of game requires that students
produce correct language: structures, spelling, pronunciation, etc. the production of
correct language will make the players of the team win points. For example:
Title: Listen and Act
Aim: understand the meaning of some verbs
Procedure: after learning some verbs, such as: run, walk, sit, stand, and swim, and so
on, teacher say one word of them fast. Then have students stand in front of the
blackboard and show the correct actions. Then continue.
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